I was using UE 4.18 before and just try to use 4.19.2 currently.
I have been working with FBX which has morph targets in UE and synchronize morph animation with media texture.
I set my media texture on material and edit blueprint to play media player when I press play button
It was working well in 4.18 (there r some sync problem thou) but when I try to use same way in 4.19, the media texture is not working with animation. (Only animation is shown )
and when I turn off the animation, the media texture is just working…
Does anyone know how to deal with this problem???