odi, it took quite a while for Epic’s first reply to our submission, and it was a huge list of things they wanted added/changed/tweaked for them to accept it. Fair enough. Though I did find it a bit ironic that the standards and practices they were holding our feet to the fire about, they did not follow themselves with their free assets they offer, some of which we were using.
Anyway, 4.17 broke some things as well, so I worked with John fixing the problems, cleaned up a lot of stuff, added “in game” documentation and other stuff as requested, etc etc., and got side tracked on other projects in front of me of course. I recently ported it to 4.18 and had to fix a couple of broken materials and such but it all is looking good, and it has a client side delay fix which was not in the original. I should have this updated version on MocapOnline soon and plan to resubmit again to Epic, which is a bit different now with the totally revamped seller portal. I need to take a look.
Thanks for inquiring, glad there is still some interest out there, we weren’t too sure. Sorry for the delay. We’ll see what Epic thinks this time around.