I know many in this forum would welcome just that… a tighter focus on the current features and get back to game dev roots. I would like to see them split out all this enterprise / arch vis stuff into a different product and have unreal just be about game dev and get scripting in. Then off course split the stuff that makes sense in both products into plugins that can be shared.
I think the ML stuff for game dev is all experiments(gimmick) at this point but maybe makes sense for some enterprise automation or something.