Maya LT 2015 or Blender 2.71?

Hi,
I tried the RC1 release and decided to wait until the final release hits the streets. I am personally excited to see that blender will now support the 2014 version of FBX and texture baking from the cycles rendering engine with this new release. It’s a big step forward for blender.

BTW, the only reason I remembered that limit on MAYA LT was because I was going to purchase it on Steam until I saw that limitation. For 90% of my work that limit will probably never be reached. It’s when I get into character creation that the limitation becomes an issue for me. So I decided to stick with blender for now and like I said, it works fine for most stuff.