Maya 2017 and ART


I’ve been following the tutorial to rig a custom character for UE4 with ARTv1 tool. But as soon as I get to skinning, there’s no smooth bind option and it constantly gives me error (no cluster assigned). I can’t paint weights or anything.

Skin menu → Smooth Bind → Smooth Bind [Can’t find this menu, only Bind Skin]

Am I doing something wrong with the settings? Anyone else had this problem?

Here’s tutorial link

Bind skin is the same, do a bind skin and then click the first button on the left to get into ART skinning if you need this method

I tried doing it again and this time it worked. With the same exact character. Very strange indeed.