# Max Textures size

**URL:** <https://forums.unrealengine.com/t/max-textures-size/2340173>\
**Category:** Programming & Scripting\
**Tags:** size, resize, unreal-engine, question\
**Created:** [February 17, 2025, 9:22pm UTC](https://forums.unrealengine.com/t/max-textures-size/2340173 "2025-02-17T21:22:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![14BOBR14](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@14BOBR14](https://forums.unrealengine.com/u/14BOBR14)\
**Post date:** [February 17, 2025, 9:22pm UTC](https://forums.unrealengine.com/t/max-textures-size/2340173/1 "2025-02-17T21:22:43Z")

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1. I have a 4k texture, but I set the maximum size in game 2k. If I pack the project, will it be packed to the maximum 2k or 4k? if he packedge textures 4 k  
how to reduce it to 2k in UE5?

2. What is “availability” and what to install GPU or CPU?

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**Author:** ![IslandPlaya](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/islandplaya/32/1194500_2.png) [@IslandPlaya](https://forums.unrealengine.com/u/IslandPlaya)\
**Post date:** [February 17, 2025, 9:33pm UTC](https://forums.unrealengine.com/t/max-textures-size/2340173/2 "2025-02-17T21:33:39Z")

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With these settings when packed the texture will be 2k reducing install size and also reducing VRAM requirements.  
The availability should be set to GPU unless you have special requirements to do lookups into the texture using the CPU - reading the colour of texels for example.  
Good luck!

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [March 19, 2025, 9:34pm UTC](https://forums.unrealengine.com/t/max-textures-size/2340173/3 "2025-03-19T21:34:03Z")

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