Hi, I have a couple of questions regarding an experience I am putting together.
I am building a VR experience where the player is moved and teleported through various scenarios/worlds automatically and I wanted to check if Matinee is a good solution to control the player movement etc but I was wondering the following-
How do I use matinee to move the player through my world while still allowing them to look around at will?. I am assuming I have to use Matinee to control the movement but what exactly am I moving, is it the player pawn or camera pawn I want to be controlling?
Can I control the intensity of the directional light in a scene with Matinee to make it go from light to dark and how does this work with building the lighting, can I change it on the fly or do you somehow have to pre-build the light say at its bright state and at dark state and everywhere in-between to get a smooth performance? Or do I not ned to worry and just change it in-game
Should I be splitting the matinee into sub-sections then somehow call them at the appropriate times or am I best having one timed matinee running through the entire experience? There are a couple of teleports within one map and also a map load I need to do. Is this all done in one matinee or do I load the next map then start a new matinee?
Thanks in advance for the help, a bit of a noob so simple explanations would be appreciated!.