Hi Guys, using UE4 and have a side scrolling level with some changes, and problems…
I first had a problem when the character you play as (from the default blueprint side scroller template) doesnt seem to interact with any type of trigger volume properly, i have a rigged fix for this in that i have a blocking volume you run into and when you hit it, it fires (checked in blueprints). When it fires it should play a simple matinee camera sequence which i mapped out - all works except for the fact it doesnt show up on the players screen, i checked the content examples matinee but it doenst lend any lavours since it has a ‘directors shot’ under a directors group which i cannot figure out how to get.
Sorry if this is in the wrong area or incredibly stupid but i am fairly new… Thank you in advance and i hope it is very simple to fix!
Hi Invisible. It looks like you’re missing a keyframe on your director track to cut to your camera. Try selecting your director track and pressing Enter. You should get a dialog allowing you to choose which track you want to cut to. Set it to your NewCameraGroup and see if that doesn’t fix your issue.
I am new to matinee. I am not using a camera but want to trigger actor movement or rotate an object by any type of trigger so I can
apply it and make use out of the lesson. Stupid question but how do I trigger a matinee? I added the Director’ group and pointed it to the actor (mesh).