Matinee animation

I’ve recently created animation with 2 cameras, created the director track, ticked the “load on level start” check box in Matinee actor details, created the blueprint where Play node is hooked to Matinee actor, yet when I hit Play, the animation is not played. The level starts usually, as a third person game.
What is wrong?
Note that the animation did work with one camera. When I added the second one, it just stopped playing,
Is there anything else I can do?

can you post some screenshots how you set it up