In my level i have a player start object whose only component is CapsuleComponent. I presume the camera is inside the later. At this point when the level starts let say Time = 2
What i’d like to do is to create a matinee for a simple animation sequence with 2 keyframes Time1 and Time2 using the camera inside the PlayerStart object.
I’d like the camera to rotate and zoom from a certain position to the initial player start object.
Is it possible ?