Materials with grass on a Static Mesh

I’ll keep this simple.
I’m trying to make use a material that has grass (meshes) built into it on a Static Mesh. But the grass doesn’t seem to show up. Is it possible?
Thanks in advance.

So there is an Experimental feature call Procedural Foliage

Even thou the tutorial is on landscape if you are in latest engine(I’ve tested it in 4.20.x+) you will see more options to spawn on static meshes even BSP

thou its not on material, its the only way I’ve found to spawn grass on static mesh, I have a CL that lets you spawn on specific material but its changing the Engine Code

Not exactly what I’m looking for, but thanks. This looks helpful. I want to tell the foliage to only spawn on certain material blends/alpha mask from the shader.