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Materials/textures not appearing

Hi,

I have created UV maps in 3ds max and exported the mesh to UE4 as .fbx but the generic default material isn’t showing a checkered pattern. This is similar for any other materials I apply. They all have the base color but no texture. I have changed the UTiling and VTiling but with no luck. Any help or suggestions is greatly appreciated.Capture4.PNGCapture3.PNG.jpg

Thanks,
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