Materials not updating after migrate

Hey,

Automovie materials just came out. I wanted to import that materials to my project so i downloaded a project and wanted to migrate all materials,textures etc. to my projects.

When migrate was done i opened my project but it shows a errors with materials. In blueprints, material dont updates a textures. Is any option to fix that? Or i need manually change a textures inside of material?

Thanks for any answer!

Post your errors, it’s not uncommon for some material functions and texture samples to break during migration, I know this is a problem with WorldAlignedBlends
If you have a backup of the old project you can locate the troubled materials and see what broken functions need replacing