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Materials look way darker in viewport than in mesh preview window. What Even..

so hi, I don’t know what information I can give you as I don’t understand this at all. Sometimes everything looks good and sometimes even the editor is dark. there are the images:

How it looks:
sUR3obt.png

How it should look like:
lmuF7Tn.png

  1. Add a Skylight to the scene
  2. Metallic materials requires proper reflection around them. Try adding Sphere reflection capture to the scene

It is default scene with no starter content, but it has Sky Sphere element, so I assume this means skylight, doesn’t it? And apart from the default floor there is nothing in the scene so… yeah. But I applied these changes and no effect whatsoever.