# Materials look too dark

**URL:** <https://forums.unrealengine.com/t/materials-look-too-dark/469166>\
**Category:** Rendering\
**Tags:** dark, unreal-engine, question\
**Created:** [August 4, 2020, 11:19am UTC](https://forums.unrealengine.com/t/materials-look-too-dark/469166 "2020-08-04T11:19:54Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Timeyful](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Timeyful](https://forums.unrealengine.com/u/Timeyful)\
**Post date:** [August 4, 2020, 11:19am UTC](https://forums.unrealengine.com/t/materials-look-too-dark/469166/1 "2020-08-04T11:19:54Z")

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Hello there, first time using unreal engine 4. After applying materials to my objects, they look ok in mesh preview, but when i go back to my scene, they look too dark, as you can see the metal part on the bed looks too dark. I also have the same problem for a wood material, its also dark.

PS: I exported my textures out of substance painter.

Why am I getting this problem?

1. bed

 ![309121-3.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/3/9/e39f8f9dd48f374ee8e69b8059f7d419e776813c.jpeg)

 ![309122-2.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/3/c/73c7bfafca3eae01fdbc254572e215964abf16c1.jpeg)

 ![309123-bed-metal-nodes.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/9/1/991d3ea5a9c7e031f82620308dfe9d3a180d9ebf.jpeg)

1. chair

![alt text][4]

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<div class="post-metadata">

**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [August 4, 2020, 11:39am UTC](https://forums.unrealengine.com/t/materials-look-too-dark/469166/2 "2020-08-04T11:39:27Z")

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Just add more light. Skylight, or directional.

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**Author:** ![Oluap\_Olinad](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/oluap_olinad/32/630833_2.png) [@Oluap\_Olinad](https://forums.unrealengine.com/u/Oluap_Olinad)\
**Post date:** [August 4, 2020, 11:45am UTC](https://forums.unrealengine.com/t/materials-look-too-dark/469166/3 "2020-08-04T11:45:11Z")

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Check if your packed map (AO/Rough/Metal) has sRGB off.  
Try rebuilding reflections!  
And check mainly your light. The Skybox on the Static Mesh editor is very bright, different from the one you have on the level.

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**Author:** ![Timeyful](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Timeyful](https://forums.unrealengine.com/u/Timeyful)\
**Post date:** [August 4, 2020, 12:44pm UTC](https://forums.unrealengine.com/t/materials-look-too-dark/469166/4 "2020-08-04T12:44:27Z")

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I have played around with exposure levels and that seemed to fix the problem somewhat 🙂

 ![309137-6.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/f/3/0f34ef145442c6707451b5c6046ce0b6aa0ae120.jpeg)
