I was following along with this Unreal tutorial on making landscapes (Getting Started with Landscapes | Live Training | Unreal Engine - YouTube) and ran into one issue - for some reason, my textures aren’t loading in the paint section of the finder.
I’m not sure what the issue is because I know the following things to be true: - I am using a landscape layer blend with height blends (for base and normal)
- The landscape material is using the material instance I made
- The material instance’s parent is my custom material
- The “Layerinfo” (landscape > paint > target layers) is set to “No Weight-Blend”
After rewatching parts of the tutorial many times and checking past forums, I’m stumped! Any help is greatly appreciated!