material marked as sky is invisible.

When i mark a material with the “sky” checkbox, it stops rendering. Any object it is applied to becomes invisible.

This is a project specific issue, if i make this material in a new project, the material is visible. Can anyone think how i might fix this?

I have copied the same DefaulEngine.ini settings to a fresh projecrt, and still the sky material works in the fresh project.

I found the sky material can render, but only in playmod. Also, “realtime capture” mode does not work on my skylight, which is a big problem for me. However it does work on a fresh project.

ok ive sortoff fixed it. i deleted my “config” folder in the root of my project. idk what caused it, but atleast realtime skylights work now, and so do sky materials.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.