Material Issue in VR on Packaged builds.

Getting a weird issue, in our Packaged VR Builds. Have Subsurface profile enabled on the skin shader of our character, and the right eye is drawing the character with no textures (looks like detailed lighting mode), and the left eye is drawing fine. Not having this issue when playing in VR mode in engine. Wondering if anyone has come across this before.

Some more context… using a source build of 4.23, and viewing back on a Vive Pro, with Instanced Stereo Rendering turned on.

Seems like its an issue with SSS Profile and Instanced Stereo Rendering … will post an update if a fix is found.