MasterField freezeing game when varible changes

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Summary

im using the masterfield blueprint to effect a bunch of static meshes physics in runtime, creating dynamic effects by changing the varibles in the bluepint in pie.

Steps to Reproduce

i add my static meshes to the scene, set physics on, disable gravity, add the tag SM_Rigids , add the FS_masterfield BP to the scene, set activation type to ontick, disable external strain, enable “force dynamic switch” and “activate static and skeltal”.

Expected Result

Static meshes interact with physics and dynamically collide, being able to change the variables (specficly “radial magnitude” and “use torque”) in pie in runtime

Observed Result

when changing the varibles the ui/editor freezes and sometimes crashes

Platform(s)

windows 10