# Mass: specialized processors vs fewer larger processors?

**URL:** <https://forums.unrealengine.com/t/mass-specialized-processors-vs-fewer-larger-processors/2837463>\
**Category:** C++\
**Tags:** unreal-engine, CPP\
**Created:** [October 5, 2026, 5:04pm UTC](https://forums.unrealengine.com/t/mass-specialized-processors-vs-fewer-larger-processors/2837463 "2026-10-05T17:04:08Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![pezzott1](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pezzott1/32/1215068_2.png) [@pezzott1](https://forums.unrealengine.com/u/pezzott1)\
**Post date:** [October 26, 2026, 2:17pm UTC](https://forums.unrealengine.com/t/mass-specialized-processors-vs-fewer-larger-processors/2837463/8 "2026-10-26T14:17:38Z")

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@James.Keeling for some reason I cannot tag you in the other post: [Profiling Mass Representation: Native ISM vs Bulk ISM Updates vs NDC](https://forums.unrealengine.com/t/profiling-mass-representation-native-ism-vs-bulk-ism-updates-vs-ndc/2844794)

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