Marvelous Designer Clothes Workflow To Unreal

I support and ask the Unreal Engine team to create and implement something like UDrape in the next Unreal Engine update. Since the Chaos Cloth system does not take into account the structural features of the metachumen body, namely that constant bugs occur in the area of the neck-body junction during tissue simulation. In particular, when animating a character, the neck constantly comes out over the collars of clothes and how to solve this problem is unknown. UDrape solved this problem, the animation of the body and the animation of the head have an impact on the simulation of clothing. In Chaos Cloth, only the body has an effect on clothes. The head lives its own life. Therefore, I ask the Unreal Engine team

1 Like