Marketplace Content - What would you like to see from the community?

I would like to see a complex crafting system.

The system would allow for items to be crafted with complications arising during crafting that would require specific skill use to to be applied. The level of success of the various complications would determine the quality of the final item.

I know of only three games that had an in depth crafting system like . Starwars galaxies, Vanguard, and I can’t remember the name of the third.