Market Assets to Maya?


I just both a pack of models on the Unreal Market and i wonder if its possible to convert them to fbx so i can look at them in Maya/Blender to se how they are builded?

Thanks :slight_smile:

Just do a right click on the mesh in the content browser -> export - choose fbx :slight_smile:

Hey Akjoman, let us know if that works and gets you a functioning maya scene including animation rigging… Would be handy to know that works… Cheers,