Has anyone had a chance to dive into making use of the sotf gamemode with a new map?
I’ve added the staging assets to my map but the starting area isn’t see-through like in sotf. Additionally, I’ve looked at the blueprint scripting in gamemode/gamestate for sotf, but I haven’t found an easy way to control where the players land after the match is started.
I haven’t messed with the death notification that appears in the world or the Ring of Death, so I’m sure I’ll have more questions in that area. So far, I’ve copied the assets for this stuff from the test map for sotf.
Any help would be great!