# Map wont load public lobbies, but will load private, and custom key lobbies

**URL:** <https://forums.unrealengine.com/t/map-wont-load-public-lobbies-but-will-load-private-and-custom-key-lobbies/2566624>\
**Category:** World Creation\
**Tags:** closed\
**Created:** [June 19, 2025, 7:35pm UTC](https://forums.unrealengine.com/t/map-wont-load-public-lobbies-but-will-load-private-and-custom-key-lobbies/2566624 "2025-06-19T19:35:31Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![ThePartyShrimp](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ThePartyShrimp](https://forums.unrealengine.com/u/ThePartyShrimp)\
**Post date:** [June 19, 2025, 7:35pm UTC](https://forums.unrealengine.com/t/map-wont-load-public-lobbies-but-will-load-private-and-custom-key-lobbies/2566624/1 "2025-06-19T19:35:31Z")

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Hello, I’m new to making creative maps, and I released a beta map so i can test things in a public setting. When trying to get into the map i am getting matchmaking error 1 when trying to load into my new creative map when it is set to public, but it works when it is set to private, or if i use a custom key. I have it set to 5 players max on 1 player teams as a free for all. My internet is great and I’ve reset my router, and run on ethernet.

I have some friends that that are going to play together to test everything I do so i can fix any bugs as i learn to use verse and UEFN. I’ve been googling all day trying to figure this out, and see that other people have had a similar issue, so I’ve been trying to use the different fixed like making sure teams are not more than 5 players. I have a feeling this may be a server issue on fortnites end because the map isn’t even 24 hours old. buy any help or if there is anything else i can try would be greatly appreciated.

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [June 19, 2025, 7:40pm UTC](https://forums.unrealengine.com/t/map-wont-load-public-lobbies-but-will-load-private-and-custom-key-lobbies/2566624/2 "2025-06-19T19:40:55Z")

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hi @ThePartyShrimp ,

There is a report on this problem, and the report is here, looking at this

[36.10 Matchmaking fails every time error #1 constant on Island 3815-8254-6961 - General / Issues and Bug Reporting - Epic Developer Community Forums](https://forums.unrealengine.com/t/36-10-matchmaking-fails-every-time-error-1-constant-on-island-3815-8254-6961/2564550/4)

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**Author:** ![ThePartyShrimp](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ThePartyShrimp](https://forums.unrealengine.com/u/ThePartyShrimp)\
**Post date:** [June 19, 2025, 7:41pm UTC](https://forums.unrealengine.com/t/map-wont-load-public-lobbies-but-will-load-private-and-custom-key-lobbies/2566624/3 "2025-06-19T19:41:52Z")

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never mind it is working now. thank you still, and sorry for the post. It must have been the servers.

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**Author:** ![ThePartyShrimp](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ThePartyShrimp](https://forums.unrealengine.com/u/ThePartyShrimp)\
**Post date:** [June 19, 2025, 7:42pm UTC](https://forums.unrealengine.com/t/map-wont-load-public-lobbies-but-will-load-private-and-custom-key-lobbies/2566624/4 "2025-06-19T19:42:54Z")

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it just started working, i think it was just epic servers. thank you for the response. how do i close this question now lol

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [June 19, 2025, 7:56pm UTC](https://forums.unrealengine.com/t/map-wont-load-public-lobbies-but-will-load-private-and-custom-key-lobbies/2566624/5 "2025-06-19T19:56:31Z")

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> [@ThePartyShrimp](#):
>
> how do i close this question now lol

[How do we mark a discussion as solved? - Development / Getting Started & Setup - Epic Developer Community Forums](https://forums.unrealengine.com/t/how-do-we-mark-a-discussion-as-solved/753703)

Edit the post change open to closed
