Hi Tim Hobson,
Okay I think i might have figured the issue out.
The closest pattern i can see occurring here is that these are the mesh I repeatedly delete and re-import LOD. It seems this creates material ID that don’t really exist.
Hi Tim Hobson,
Okay I think i might have figured the issue out.
The closest pattern i can see occurring here is that these are the mesh I repeatedly delete and re-import LOD. It seems this creates material ID that don’t really exist.