Manually assigning Input Method to players?

Making a local multiplayer game where I want to be able to change which input controls which player.

For example:
Keyboard & Mouse, and one gamepad is detected. How do I manually make it so the gamepad controls player two, and vice versa, at runtime?

Thanks in advance

Did you ever find an answer to this? I’m trying to do something similar now.

This is Blueprint but if you’re still curious, you could probably adapt it to your needs pretty easily.