# Mantener posición cámara al salir de PIE

**URL:** <https://forums.unrealengine.com/t/mantener-posicion-camara-al-salir-de-pie/2644884>\
**Category:** Español (Spanish)\
**Tags:** unreal-engine\
**Created:** [August 17, 2025, 5:04pm UTC](https://forums.unrealengine.com/t/mantener-posicion-camara-al-salir-de-pie/2644884 "2025-08-17T17:04:50Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![BRGEzedeRocco](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/brgezederocco/32/1216890_2.png) [@BRGEzedeRocco](https://forums.unrealengine.com/u/BRGEzedeRocco)\
**Post date:** [August 22, 2025, 4:09pm UTC](https://forums.unrealengine.com/t/mantener-posicion-camara-al-salir-de-pie/2644884/2 "2025-08-22T16:09:44Z")

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Buenas @SlovakH ,  
Estuve buscando por todos lados y lo único que encontré son estos dos hilos viejos:

> [@4.18 not remembering PIE positions](https://forums.unrealengine.com/t/4-18-not-remembering-pie-positions/409555):
>
> I don’t believe theres anything I’m doing differently from 4.17 but now Play in New Editor windows’ positions are not saved from previous plays.

> [@Multiplayer window positions in editor](https://forums.unrealengine.com/t/multiplayer-window-positions-in-editor/414304):
>
> According to: [Testing Multiplayer | Unreal Engine Documentation](https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/Networking/TestMultiplayer/#advancedsettings) I should be able to adjust the position of multiple windows. But I only have the option to change the position for ONE window. And that does not even work. I set Number of Player to 2, then I goto Advanced Settings \> Play in New Window (that’s the one I use) and change the New Window Position. But nothing changes. Setting the Windows width&height works but not the position. And where do I set the position of the windows for the oth…

En ambos hablan de que el editor no recuerda la posición de la ventana del PIE. La solución que sugieren es desactivar _Always center window to screen_ o poner el escalado de Windows 10 (DPI Scale) en 100%, aunque también se menciona que no hay una solución real, ya que a algunos no les funcionó.

Lo que tal vez te pueda llegar a servir, aunque solo en el editor y no en PIE, es usar los **Bookmarks** (`Ctrl+1`, `Ctrl+2`, etc.)para guardar y y luego apretar 1 ,2 ,etc para volver al sitio guardado  
Documentacion que explica sobre que son los bookmarks :

> **[Editor Viewports in Unreal Engine | Unreal Engine 5.6 Documentation | Epic...](https://dev.epicgames.com/documentation/en-us/unreal-engine/viewport-options?application_version=4.27)**
>
> A guide to navigation techniques and visualization settings for the Unreal Editor viewports.

**Bookmarks**

Provides the ability to set camera locations and rotations as bookmarks, and provides access to jump to existing bookmarks. To create a bookmark, press Ctrl + any of the numbers 1-0 along the top of your keyboard. To recall a bookmark, simply press the number you chose for that bookmark.

Tambien te dejo la doc que estuve leyendo por si encontras algo mas , pero no vi nada que resuelva el problema 🥲

Documentacion  
[https://dev.epicgames.com/documentation/en-us/unreal-engine/play-in-editor-settings-in-unreal-engine?application\_version=5.5](https://dev.epicgames.com/documentation/en-us/unreal-engine/play-in-editor-settings-in-unreal-engine?application_version=5.5)

[https://dev.epicgames.com/documentation/en-us/unreal-engine/testing-multiplayer-in-unreal-engine?application\_version=5.4#advancedsettings](https://dev.epicgames.com/documentation/en-us/unreal-engine/testing-multiplayer-in-unreal-engine?application_version=5.4#advancedsettings)

Espero te sirva .

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