Alright so im new to unreal but I came from unity so, not a complete noob,
My Problem/Question so I want to model a huge mansion for my horror game, Im wondering if I should model it in Maya first then send it to unreal or do it all in unreal if so how?
If you need advanced modeling capabilities, you should definitely do the heavy lifting in a fully-featured 3D modeling application such as Maya, 3DSMax, Blender, etc. then import into UE4.
Or Use the Mesh Tool then you don’t have to leave UE4