# MannyTonight (Unreal Challenge:SpellarPerformance)

**URL:** <https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743>\
**Category:** Showcase\
**Tags:** SpellarPerformance\
**Created:** [March 2, 2023, 4:55am UTC](https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743 "2023-03-02T04:55:04Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 7:50pm UTC](https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743/3 "2023-03-02T19:50:51Z")

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I can’t think of any other way to describe this, other than “a good time,” lol. The whole scene just looks fun. You did a great job in making it something that’s ‘out-there’ but not too over the top. I feel like when I try that it just ends up looking like a random asset dump 😨 lol. Did you have this idea in mind from the start, or did you just make it as you went?

If you have a chance to check out my [submission](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034), I’d love your thoughts! 😃

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