# MannyTonight (Unreal Challenge:SpellarPerformance)

**URL:** <https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743>\
**Category:** Showcase\
**Tags:** SpellarPerformance\
**Created:** [March 2, 2023, 4:55am UTC](https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743 "2023-03-02T04:55:04Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![mmmmmark](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mmmmmark/32/1069830_2.png) [@mmmmmark](https://forums.unrealengine.com/u/mmmmmark)\
**Post date:** [March 2, 2023, 4:55am UTC](https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743/1 "2023-03-02T04:55:04Z")

</div>

> _For questions relating to the current active challenge please use the tag UnrealChallenge  
> For submissions, please include the tag SpellarPerformance_

**MannyTonight:** (Unreal Challenge:SpellarPerformance)

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/5/3/b53fcd878b8ebf1af427ae67493929b2c06ef5e9.jpeg "MannyTonight ( UnrealChallenge : SpellarPerformance )") ](https://www.youtube.com/watch?v=mGfoZX1hbDU)

Student Submission: No

**Credits to sourced content:**  
Double Cheeseburger - [Double Cheeseburger HQ 3D model | CGTrader](https://www.cgtrader.com/3d-models/food/miscellaneous/double-cheeseburger-hq)  
French Fries - [3d model of french fries (turbosquid.com)](https://www.turbosquid.com/3d-models/3d-model-of-french-fries/1043136)  
Sunglasses - [Freebies | The Happy Toolbox](https://thehappytoolbox.com/freebies?id=245)  
Sunglasses glass material - [Epic Automotive Materials](https://www.unrealengine.com/marketplace/en-US/product/automotive-material-pack)  
Misc Unreal Example Content Meshes + Materials - [Epic Content Examples](https://www.unrealengine.com/marketplace/en-US/product/content-examples)

**SFX** - Just imagine a catchy copyrighted jingle selling “late night” burgers. 🙂

**Editor Screenshots:**

 ![MannyTonight_UE5_A](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/7/2/e7212c771754c502e8f30bcf8fd3198f046c6d45.jpeg)  
 ![MannyTonight_UE5_B](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/b/5/9b5af3365f8ab0b99335aebd1addda7b9af69198.jpeg)  
 ![MannyTonight_UE5_C](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/1/3/01343f9f1cef133cf005513dfad8ec63bc7e473c.jpeg)  
 ![MannyTonight_UE5_D](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/f/9/ef9368c1f7556396e6bfa6d26baac67fb4eb39fe.jpeg)  
 ![MannyTonight_UE5_E](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/7/b/d7b7382fe0963d2afb5be2a6ce32594eedb73af0.jpeg)  
 ![MannyTonight_UE5_F](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/0/a/c0ab9f7298cb99c6c25009f96c8a9b8659ed6b4f.jpeg)  
 ![MannyTonight_UE5_G](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/9/d/79d9974cfe33bac68844a0d2255f6c89ae88855a.jpeg)

**Optional**

- Did you use Houdini? Yes

- Description:  
_Cue the music… “When the clock strikes half past six, it’s time to head towards Lumen lights. It’s an epic time, in the virtual space! In Unreal Engine, it’s Manny Tonight!”_

- Engine version: 5.1.1

---

<div class="post-metadata">

**Author:** ![gg\_poog](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gg_poog/32/712406_2.png) [@gg\_poog](https://forums.unrealengine.com/u/gg_poog)\
**Post date:** [March 2, 2023, 5:29pm UTC](https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743/2 "2023-03-02T17:29:05Z")

</div>

feeling kind of hungry after watching this one! very cool

---

<div class="post-metadata">

**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 7:50pm UTC](https://forums.unrealengine.com/t/mannytonight-unreal-challenge-spellarperformance/781743/3 "2023-03-02T19:50:51Z")

</div>

I can’t think of any other way to describe this, other than “a good time,” lol. The whole scene just looks fun. You did a great job in making it something that’s ‘out-there’ but not too over the top. I feel like when I try that it just ends up looking like a random asset dump 😨 lol. Did you have this idea in mind from the start, or did you just make it as you went?

If you have a chance to check out my [submission](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034), I’d love your thoughts! 😃
