# Making surface slippery?

**URL:** <https://forums.unrealengine.com/t/making-surface-slippery/364749>\
**Category:** Rendering\
**Tags:** slide, unreal-engine, UE4, question\
**Created:** [July 22, 2016, 4:48pm UTC](https://forums.unrealengine.com/t/making-surface-slippery/364749 "2016-07-22T16:48:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![AnthonyG86](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AnthonyG86](https://forums.unrealengine.com/u/AnthonyG86)\
**Post date:** [July 22, 2016, 4:48pm UTC](https://forums.unrealengine.com/t/making-surface-slippery/364749/1 "2016-07-22T16:48:51Z")

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To the point, im making a park and trying to make my character slide down the slides lol… any help? If the slide is part of a static mesh, can I only have the slide part slippery and not the rest of the mesh? or do I need to bring it in by pieces? im a noob with ue4
