Ive been trying to figure out if I can add “holes” with decals (or if there’s another way of doing it) at specific non predetermined points on a mesh.
I do not need the mesh to change, just to be able to see through the mesh at one or multiple spots. (Bulletholes)
Is this something that can be done and if so, how do I do it.
I’m not a very good coder and I have tried searching for results, but all I find is just regular opacity stuff.