Hi, I be been doing that with Maya with preview mesh, however am not finding the UE4 cloth sim accurate for bottoms of dresses etc. I’ve tried using the preview mesh in marvelous designer for a cloth sim and export alembic but when I add the alembic animation to the actual mesh in unreal it’s slightly different with some peak through to the skin. I’m guessing the preview mesh is not accurate enough, and if so how would I get the full Maya animation into marvelous as I have it unreal and no way to get onto the maya rig?