# Making an instance of a class object

**URL:** <https://forums.unrealengine.com/t/making-an-instance-of-a-class-object/307255>\
**Category:** Blueprint\
**Tags:** unreal-engine, Blueprint, question\
**Created:** [February 17, 2015, 9:38pm UTC](https://forums.unrealengine.com/t/making-an-instance-of-a-class-object/307255 "2015-02-17T21:38:36Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Jacky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jacky/32/918690_2.png) [@Jacky](https://forums.unrealengine.com/u/Jacky)\
**Post date:** [February 17, 2015, 9:51pm UTC](https://forums.unrealengine.com/t/making-an-instance-of-a-class-object/307255/3 "2015-02-17T21:51:42Z")

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Add ChildActorComponent is what you are looking for i suppose.

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