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Making an asteroid belt

I am having trouble figuring out the best way to make, lets say 500 asteroids, rotate and move randomly in a space scene. Would I have to put each individual asteroid in blueprints and attach each one with its own ‘add local rotation’ node with an attached ‘event tick’? I am using version 4.13 and still pretty new to it. Any help would be appreciated. Thank you :smiley: