# Making a varible editable in the inspector

**URL:** <https://forums.unrealengine.com/t/making-a-varible-editable-in-the-inspector/277975>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [March 22, 2014, 10:58pm UTC](https://forums.unrealengine.com/t/making-a-varible-editable-in-the-inspector/277975 "2014-03-22T22:58:33Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [March 22, 2014, 11:05pm UTC](https://forums.unrealengine.com/t/making-a-varible-editable-in-the-inspector/277975/2 "2014-03-22T23:05:30Z")

</div>

#Tutorial

I have an entire tutorial on this!

**Make C++ Vars for Use in BP**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

#Code

```
/** What is the Player's current musical skill level? */
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=PlayerMusicSkill)
int32 MusicSkillLevel;

```

#More Options

In my tutorial

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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