I couldn’t find a tutorial on how to make a shotgun using blueprints.
The problems lay with the projectiles: how to make many appear at once: the projectile itself is a combination of various? or is it spawning multiple times one projectile?
Solving that how can I make the projectiles spread? Where to do it?
for the spreading you can modify your rotator with a random value limited by a range node for pitch and yaw, then make a rotator out of it. as for spawning multiple bullet, you would have to create a (loop for) and set how much time you want it to loop, wich would trigger the span bullet multiple times.