Making a Metahuman a playable character

I just found the docs now…
So you guys are working on it, nice.

You’ll need to add Compat.Max_GPUSKIN_BONES=75 to the DefaultEngine.ini configuration file located in your Project’s Config folder. This command needs to be added under the [/Script/Engine.RendererSettings] section.

MetaHumans | Unreal Engine Documentation