# Making a Dockable UI Menu for VR

**URL:** <https://forums.unrealengine.com/t/making-a-dockable-ui-menu-for-vr/448300>\
**Category:** XR Development\
**Tags:** menu-creation, VR-Vive, unreal-engine, gui, question\
**Created:** [May 3, 2019, 11:31am UTC](https://forums.unrealengine.com/t/making-a-dockable-ui-menu-for-vr/448300 "2019-05-03T11:31:41Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_509479a4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_509479a4](https://forums.unrealengine.com/u/anonymous_user_509479a4)\
**Post date:** [May 3, 2019, 11:31am UTC](https://forums.unrealengine.com/t/making-a-dockable-ui-menu-for-vr/448300/1 "2019-05-03T11:31:41Z")

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Hi! I am a beginner with UE4 and I want to make a UI/menu for my VR level that would change the location and placement of specified actors in the level when toggled. I saw the **‘VR Integrator Radial and Dockable Menus’** in the market and I want to make a similar setup on my own.  
Please point me in the right direction for such tutorials/documentations as I am absolute beginner.

Thanks!
