# Making a bullet hell game, wondering if matinee is the best method for handling bullet and enemy movement?

**URL:** <https://forums.unrealengine.com/t/making-a-bullet-hell-game-wondering-if-matinee-is-the-best-method-for-handling-bullet-and-enemy-movement/287864>\
**Category:** World Creation\
**Tags:** unreal-engine, projectile, Blueprint, question\
**Created:** [July 10, 2014, 5:44pm UTC](https://forums.unrealengine.com/t/making-a-bullet-hell-game-wondering-if-matinee-is-the-best-method-for-handling-bullet-and-enemy-movement/287864 "2014-07-10T17:44:23Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Jonathan\_Dorman\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Jonathan\_Dorman\_1](https://forums.unrealengine.com/u/Jonathan_Dorman_1)\
**Post date:** [July 10, 2014, 6:39pm UTC](https://forums.unrealengine.com/t/making-a-bullet-hell-game-wondering-if-matinee-is-the-best-method-for-handling-bullet-and-enemy-movement/287864/2 "2014-07-10T18:39:38Z")

</div>

Hello, Knobbynobbes!

Matinee is a slightly old and clunky tool, so I wouldn’t use it here. My recommendation is that you use blueprints to set up movement functions for your enemies. You seem to have a pretty clear idea of the way shot patterns are formed (projectiles fired at certain angles with certain speeds), so I imagine once you get used to using blueprints for enemy paths, you’ll be able to handle their shot patterns too.

If you’re new to blueprints, I’d recommend checking out some blueprints tutorials to get you up to speed. This is the one I got started with:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

Good luck,

Jonathan

---

_[View the full topic](https://forums.unrealengine.com/t/making-a-bullet-hell-game-wondering-if-matinee-is-the-best-method-for-handling-bullet-and-enemy-movement/287864)._
