I’m moving actors with the mouse using setactorlocation with sweep enabled to make them collide.
Everything works fine, but what I want is the two actors to slide when I move one of them after collision, while now they are “glued” together. Something like the character that can run along the walls even if it’s colliding with them.
I don’t want to add any space between the actors because this is meant to be used to get measures.
Hope I’ve been clear enough.
Thank you very much.