Let’s say I have a Cube object, and I’m looking from it’s inside.
Now it seems like I’m not in the object, and I can see the rest of the scene.
But, I want it to be realistic, and have the cube’s rectengles block my view. How is that done ?
After answering question 1, I should see nothing, as it’s dark inside the cube.
How can I edit the cube object, and delete 1 of it’s rectengles, so light can move into the cube ?