# Make moving pawns to avoid each other

**URL:** <https://forums.unrealengine.com/t/make-moving-pawns-to-avoid-each-other/483362>\
**Category:** AI\
**Tags:** unreal-engine, pawn, avoidance, question\
**Created:** [May 14, 2021, 6:30am UTC](https://forums.unrealengine.com/t/make-moving-pawns-to-avoid-each-other/483362 "2021-05-14T06:30:06Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![HornokTibor](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HornokTibor](https://forums.unrealengine.com/u/HornokTibor)\
**Post date:** [May 14, 2021, 6:30am UTC](https://forums.unrealengine.com/t/make-moving-pawns-to-avoid-each-other/483362/1 "2021-05-14T06:30:06Z")

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hello!

I may have asked, but how do you get Pawns on the move to avoid each other? rvoAvoidance only works with Characters.

Is there a solution for Pawns  
?
