Make Montages play immediatley after eachother, without reverting to animation blueprint.

Hey @KXRules78!

How are you doing the montages? PlayMontage or PlayAnimMontage? PlayMontage gives a lot more workable space. Maybe change the weapon model after starting the second montage, so it’s guaranteed to change afterwards?

Get us some screenshots and we can probably figure out a more accurate idea! :stuck_out_tongue:

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