Make Healthbar dissapear if there is no change

Hey,

I assume you are using Blueprints.

  1. Make OnChange dispatcher, function or event.

  2. Call it when your healthbar changes.

  3. Make disappear animation (or set visibility to hidden but this will be ugly)

  4. In Onchange make retrigerrable delay (It will execute after some time (disappear time) and if your health changes it will start counting again.)

  5. After delay finishes call this animation from point 3.