I’ve built this from the vehicle template and my attempt to have a separate character with head movement and then control the car (which is spawned from the character) at the same time was successful. My problem is that I would like to separate my input logic between my spawned pawn and the character blueprint.
From the start the inputs where handled inside the sedan blueprint but it would not register my keyboard inputs after it was spawned. Then I moved the input logic to my character and now everything works as expected.
The problem is that I want to move the input logic back into the sedan blueprint. How can I do this?
I can’t possess the car because then i loose the camera control of the character.
The end result should look like you are a person driving a remote controlled car.