Hi, I am looking a way to call an event of HIT from the object inside the blueprint, the problem is that I need to call this event in the level Blueprint and not in the object blueprint.
Anyone have an idea?
If I select the object the only option that appears is the component HIT (I would love to have a sub class with all the objects inside my blueprint so I select what object I need to be hit)
Thanks, I am all the day looking for a solution to this.