Hi, I’m recent to Unreal and I’m having some problems with the VR.
I’m making a ArchViz project, with lowpoly geometries and every lights and objects static so that it won’t weight that much on the machine, and it runs great in PIE (play in editor) but I can’t get the scene to 150 fps and I’ve cleaned almost the entire scene, but the best I get is 120.
I’ve tried the scene with oculus and the juddering is ridiculous. I also packaged it for windows and the problem remained. I’m currently using Engine 4.10.4.
Any help or input would be most welcome.