Major - Device concurrency with cinematic sequencer

Cinematic Sequencer doesn’t enable you to trigger HUD message devices while the cinematic is running. You can trigger a HUD message before it trigger but during the HUD messages do not trigger.

To isolate the issue unhooked the cinematic sequencer and found the HUD message devices do trigger in sequence based on the timer values.

Intended interaction

  • Player interacts with button
  • Button trigger timer1 for 1s
  • Button triggers timer2 for 20s
  • Button triggers cinematic sequencer
  • Timer 1 triggers HUD Msg 1
  • Timer 2 triggers HUD Msg 2